Thursday, May 23, 2013


Cinemagraph - O.C.


Bounce - F.C.


Cameron - F.C.


Car - F.C.


Pulp - F.C.


Text - O.C.


A Walk - O.C.

Tuesday, May 21, 2013

The Affect of Animated GIFs

I think there are two important factors that play into why GIF's are successful on the Internet. One; I think the general length of GIF's help them create their own genre in way. Typically GIF's are short, one or two second animations. If they were longer, I think they'd lose a lot of their value. The shorter the length the better because it's quicker, easier to understand, and an audience can take it at face value. Two; the shortness in length also provides humor. Like comedy, timing is everything. I think GIF's are a successful tool for comedy because they are short and to the point. I think another reason GIF's carry humor is due to the fact that they are all somewhat low-quality and are pretty easy to make. This kind of gives off the impression that they aren't very serious right off the bat.

Tuesday, April 30, 2013

Rough Ideas for Project 3 (Rules)

1. The subject will carry a consistent theme.
2. Balanced composition.
3. Highly saturated in color.
4. Frame and layout will all be the same.
5. Each will be viewed from the same POV.









This is some work I found by Piet Mondrian. This work is obviously very rule based.When looking at the composition, you can see that every piece is very balanced. The use of dull primary colors is also very consistent. In addition, Mondrian uses lines for every one of these pieces (lines running perpendicular that create squares).

Thursday, April 25, 2013



Lev Manovich: Points

How digital images differ from analog images.
 
"They exist as mathematical data which 
can be displayed in a variety of modes -- 
sacrificing color, spatial or temporal 
resolution."
 
How older technology is slowly overcome by new
technology.
 
"Traditional film editing and optical printing are being 
replaced by digital editing and image processing which blur 
the lines between production and post-production, between 
shooting and editing....Thus, film may soon disappear -- 
but not cinema."
 
Even when an old technology becomes insufficient, 
it still finds new roles and value. 
 
"digital imaging promises to completely replace 
the techniques of filmmaking, it at the same time finds new 
roles and brings new value to the cinematic apparatus, the 
classic films, and the photographic look. This is the first 
paradox of digital imaging. 

How degradation differs between the two.

"in reality, there is actually much more degradation 
and loss of information between copies of digital images than 
between copies of traditional photographs. A single digital 
image consists of millions of pixels. All of this data 
requires considerable storage space in a computer; it also 
takes a long time (in contrast to a text file) to transmit 
over a network. Because of this, the current software and 
hardware used to acquire, store, manipulate, and transmit 
digital images uniformly rely on lossy compression -- the 
technique of making image files smaller by deleting some 
information."
 
Difference in information 
 
"There is an indefinite amount of information in a 
continuous-tone photograph, so enlargement usually reveals 
more detail but yields a fuzzier and grainier picture... A 
digital image, on the other hand, has precisely limited 
spatial and tonal resolution and contains a fixed amount of 
information."